![]() In a pure Glyphs workflow, there are certain advantages if you stick to the internal naming scheme. ![]() ufo suffix.įirstly, enabling the option Keep glyph names from imported files will prevent Glyphs from converting the names of the glyphs to its own naming scheme. What they have in common is that they are applied to all non-native files opened in Glyphs, e.g. If you want to be prepared for tapping into a UFO workflow, you will find two important options in Glyphs > Preferences > User Settings. This means that if you want to interpolate, you will need to use one UFO file per master. Multiple Master information cannot be stored within a single UFO file. So take extra care and double-check your files where necessary. One thing to keep in mind is that many Glyphs-specific settings, like enabled or disabled automatic alignment of components, or things like the bracket trick, cannot be stored in UFO files. That means that those tools can pick up where the in-app functionality of Glyphs leaves off. But why would you want to do that in the first place? Easy: Typically, UFO tools are highly specialized apps, entirely dedicated to a specific task. This is why Glyphs supports it out of the box. UFO gives you access to a variety of other tools. While you can produce a font or font family in Glyphs alone, the UFO format makes the exchange with other tools possible. While the specs for version 3 have been released, UFO 2 is currently in most widespread use. It was developed by type designers and developers Tal Leming, Just van Rossum, and Erik van Blokland. The Unified Font Object is an XML-based file format for storing font data. Look how well the middle bar behaves, while the outer masters remain the same: Now you have an extra master, just for this glyph, and the e interpolates much better. The name structure is as follows: optionalDescription : ![]() ![]() You do that by opening the Palette sidebar ( Window > Palette, Cmd-Opt-P), selecting your first master in the Layers palette, and clicking the Copy button.ĭouble click the name of the new layer, and type in a brace layer name. Similar to the Bracket Trick, we copy one of the master layers, and adjust the name. In Glyphs 2 or later, you can employ something called the ‘Brace Trick’. But that can turn out to be complicated, as we may have to add (and redraw) many masters per glyph. Sure, you could sort of fake it with the Bracket Trick, or an alternative glyph that kicks in in some instances only. Well, except that sometimes you need an extra step in between. For interpolation, two-master setups work surprisingly well. ![]()
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